I’m an enthusiastic, highly motivated, software engineering manager experienced in delivering large scale, customer facing products at very high levels of quality. My work includes the development of apps with high fidelity user interfaces, accessibility features, international support high reliability & performance.
Here are some of the projects I’ve worked on.
Glue Home
2022Currently working for Glue AB leading their platform team, focused on feature development and deployment at scale.
Microsoft Windows 11
2021Managed a team of engineers in the investigation, planning and development of multiple unannounced features in upcoming versions of Windows 11.
Edge New Tab Page
2020Managed an engineering team in the creation of events card for the Edge New Tab page.
Technologies used: TypeScript, React
Adventurer Client
2020-PresentAs a personal project, developed and released a 3rd party client for Flashforge 3D printers.
Technologies used: Angular, TypeScript, Electron.
Microsoft Paint 3D
2015-2018Technical lead on Microsoft Paint 3D.
Technologies used: C++, XAML, UWP
Latte Test Framework
2015-2018Technical lead for investigation, development and maintenance of an end-to-end UI test harness for Paint 3D.
Technologies used: C#, Gurkin
blinkbox for Windows Store
2012-2015Senior engineer on the development of a native blinkbox client for Windows 8 & 10.
Technologies used: C#, WinRT, XAML
blinkbox for Playstation 3
2012-2015Engineer on the development of a blinkbox client for Playstation 3.
Technologies used: C#, JavaScript, HTML, CSS
Microsoft Mediaroom
2010-2011Engineering intern working on the Microsoft Mediaroom video on demand store for set top boxes and Xbox 360.
Technologies used: C#, ASP.NET NVC, JavaScript
Flashback
2007-2011As a personal project, developed a native Windows application and supporting web service to facilitate the return of lost USB flash drives at my college.
Technologies used: PHP, HTML, CSS